![]() ![]() ![]() If you do so, remove that unit from the battlefield and set it up again more than 9" from all enemy units and wholly within 9" of either a different overgrown terrain feature that is more than 3" from all enemy units or a different friendly Awakened Wyldwood that is more than 3" from all enemy units. Walk the Hidden Paths: Once per turn, at the end of your movement phase, you can pick 1 friendly SYLVANETH unit that is wholly within 9" of an overgrown terrain feature or friendly Awakened Wyldwood. Sylvaneth armies favour a swift, hit-and-run fighting style, using the spirit paths to strike and fade before the enemy can react. ![]()
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